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Hello,

I am an 3D Generalist specializes in prop and environment storytelling through color, texture and composition. Previously at Sony interactive entertainment, responsible for asset production, set dressing and layout, I take great pride in bringing life into fictional worlds with the team. 

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I value trust and understanding as the cornerstone of team collaboration. As a perfectionist, I know when to step back. I enjoy pushing my boundaries by stepping out of my comfort zone.

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Currently at Seattle, Washington. Born and raised in Beijing China, With both BFA and MA in Game Development from Academy of Art University. 

EXPERIENCE

Sucker Punch Productions, Sony Interactive Entertainment. Bellevue, WA.

Environment Artist, 2021 - 2022, Ghost of Yotei.

Location layout and set dressing.

Large scale terrain sculpting and composition design.
In game asset and texture production, small to medium prop,
   architecture modeling, medium scale foliage. 

 

Perfect World Entertainment, Beijing, China.

Concept Artist, 2019, Unannounced Project. 

- Environment and vehicle concept arts for product on mobile platform.

- Advertising arts and general graphic design.  
- 2D Game asset production. 
- Product polish and finalization. 

Independent Work

3D Environment, OBJECT Series. 2022 - Present

Inspired by works of Stanislaw Herman Lem, OBJECT series set its theme on distant planet with vast open landscape. Composed with UE5, final deliverables includes multiple asset sets ranging from hard surface prop to environment material set. All asset by myself.

3D Environment Interior, Project S.M.O.G, 2020 - 2021

Inspired by the Dishonored Series, Project S.M.O.G features an interior environment composed by numerous sets of 3D assets. This project aim to demonstrate the ability of interior asset production and set dressing. Composed with UE4. All asset by myself.

2D Character Concept, SongHai, 2023

Award winning concept art project inspired by deep ocean habitat and African tribal traditions, SongHai is a series of character design that aim explore life and aesthetic of distant African marine tribes. 

AWARDS AND PUBLICATIONS

Concept Art Association | Winner in Student Character. Concept Art Awards 2023.

Concept Art Association | Featured Gallery Show. 2024.

Global Game Art Contest | Winner in Environment Concept. GGAC Awards 2024.

  • LinkedIn
  • AriesLiu Artstation
  • Twitter

The Rookies | Rank B Certificate, Rookie Awards 2021. 

EDUCATION

Academy of Art University. 

School of Game Development.

Bachelor of Fine Arts. 2017 2021
Master of Arts. 2022 
2023

(+1)415-825-2909

son.gyu.2@hotmail.com

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